BWRL

Le Mans Series

Schedule

  1. Practice: 7:00–8:40pm
  2. Quali: 8:40–9:00pm (10 min GT3, 10 min Prototypes)
  3. Race: 9:05–11:05pm (2 hours)

Car Classes

  1. GTP: BMW, Cadillac, Acura, Porsche, Ferrari 499P
  2. LMP2: Dallara P217
  3. GT3: Ferrari, Porsche, Audi, Lambo, Merc, BMW, Corvette, McLaren, Mustang, Acura NSX

Teams

  1. 2–3 drivers per team (solo allowed)
  2. Teams score points (not individuals)
  3. GT3 Pro & Gentlemen’s Cup (Pro/Am)
  4. Pro: iRating > 2200 | Am: iRating < 2200

Race Format

  1. Rolling start (class-specific start control)
  2. Open setups, no fuel/tire limits
  3. Mandatory Sim Motion decals (penalties apply)
  4. Car lock in Round 2 (1 change allowed with notice)
  5. Weather may include rain (realistic chance)
  6. Post-race stewarding (driver-reported)

Safety Car System

  1. In-house SC generator (max 3 per race)
  2. Auto triggers from incidents
  3. 2-lap SC with wave-arounds
  4. Rules: Safety Car Procedures

Scoring

  1. IMSA-style team points
  2. Bonus: Fastest lap = +10 pts
  3. 1 drop week
  4. Weekly updates in team listings

XFinity

Schedule

  1. Practice: 7:30–9:10pm
  2. Quali: 9:10–9:15pm (2-lap lone)
  3. Race: 9:17pm

Race Format

  1. Rolling start, iRacing cautions
  2. Restart zone, Lucky Dog, Wave Arounds
  3. Lap counts vary by track length
  4. 1 fast repair, 3 extra tire sets
  5. Post-race stewarding (driver-reported)

Cars

  1. Fixed Setup, 75% Fuel:
  2. ARCA Chevy SS
  3. ARCA Ford Mustang
  4. ARCA Toyota Camry

Requirements

  1. Min License: D 2.0
  2. Min Oval iRating: 800

Scoring

  1. IMSA-based points
  2. Bonus for fastest lap
  3. 1 drop week

GT3

Schedule

  1. Practice: 7:30–9:05pm Eastern
  2. Quali: 9:05–9:20pm Eastern (Open Qualifying)
  3. Race: 9:22–10:07pm

Cars

  1. Ferrari, Porsche, Audi, Lambo, Merc, BMW, Corvette, McLaren, Mustang
  2. Open setups, 50% fuel, rolling starts
  3. Mandatory fuel stop (tires optional)
  4. 1 fast repair per race

Rules

  1. Mandatory Sim Motion decals (penalties for missing)
  2. Car locked after Round 2 (1 mid-season switch allowed)
  3. Safety car system in place (max 1 per race)
  4. Must meet minimum license/safety rating
  5. Post-race stewarding (driver-reported)

Safety Car System

  1. In-house SC generator (max 1 per race)
  2. Auto triggers from incidents
  3. 2-lap SC with wave-arounds
  4. Rules: Safety Car Procedures

Requirements

  1. Min License: D 2.0
  2. Min Oval iRating: 800

Scoring

  1. Pro / Pro-Am / Am class system
  2. IMSA-style points + bonus for qualy & fastest lap
  3. 1 drop week per half-season
  4. Optional Team Championship

Vee's and Ray's

Schedule

  1. Practice: 7:30–9:00pm
  2. Quali: 9:00–9:20pm (Open, split by class)
  3. Race: 9:22–10:07pm

Race Format

  1. Rolling start
  2. Mandatory fuel stop (tires not recommended)
  3. 1 fast repair per race
  4. Post-race stewarding (driver-reported)

Safety Cars

  1. Custom safety car system
  2. Triggers: 2+ stopped or 4+ off-track
  3. Max 2 per race, only allowed from min 0–30
  4. 8 min cooldown between safety cars
  5. Automatic wave-arounds

Cars (Multiclass)

  1. Formula Vee (50% fuel)
  2. Ray FF1600 (70% fuel)
  3. Open setups

Requirements

  1. Min License: D 2.0
  2. Min iRating: 800

Scoring

  1. IMSA-style per class
  2. +10 pts for fastest lap (each class)
  3. +10% points for qualifying
  4. 1 drop week per 6-week half
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