BWRL

GT3 Sprint

Schedule

  1. Practice: 7:30–9:05pm Eastern
  2. Quali: 9:05–9:20pm Eastern (Open Qualifying)
  3. Race: 9:22–10:07pm

Requirements

  1. Min License: D 2.0
  2. Min Oval iRating: 800

Rules

  1. Car locked after Round 2 (1 mid-season switch allowed)
  2. Safety car system in place (max 1 per race)
  3. Must meet minimum license/safety rating
  4. Mandatory Sim Motion decals (penalties for missing)
  5. Post-race stewarding (driver-reported)

Scoring

  1. Pro / Pro-Am / Am class system
  2. IMSA-style points + bonus for qualy & fastest lap
  3. 1 drop week per half-season
  4. Optional Team Championship

Cars

  1. Open setups, 50% fuel, rolling starts
  2. Ferrari, Porsche, Audi, Lambo, Merc, BMW, Corvette, McLaren, Mustang
  3. 1 fast repair per race
  4. Mandatory fuel stop (tires optional)

Safety Car System

  1. In-house SC generator (max 1 per race)
  2. Auto triggers from incidents
  3. 2-lap SC with wave-arounds
  4. Rules: Safety Car Procedures

Le Mans Series

Scoring

  1. IMSA-style team points
  2. Bonus: Fastest lap = +10 pts
  3. Bonus: Lowest incidents = +25 pts
  4. 1 drop week
  5. Weekly updates in team listings

Safety Car System

  1. In-house SC generator (max 2 per race)
  2. Auto triggers from incidents
  3. 2-lap SC with wave-arounds
  4. Rules: Safety Car Procedures

Teams

  1. 1-2 drivers per team (solo allowed)
  2. Teams score points (not individuals)

Race Format

  1. Rolling start (class-specific start control)
  2. Open setups, no fuel/tire limits
  3. Mandatory Sim Motion decals (penalties apply)
  4. Car lock in Round 2
  5. Weather may include rain (realistic chance)
  6. Post-race stewarding (driver-reported)
  7. 1 fast repair

Schedule

  1. Practice: 7:00–8:40pm
  2. Quali: 8:40–9:00pm (10 min GT3, 10 min Prototypes)
  3. Race: 9:05–11:05pm (2 hours)

Car Classes

  1. GTP: BMW, Cadillac, Acura, Porsche, Ferrari 499P
  2. LMP2: Dallara P217
  3. GT3: Ferrari, Porsche, Audi, Lambo, Merc, BMW, Corvette, McLaren, Mustang, Acura NSX

ARCA

Scoring

  1. IMSA-based points
  2. Bonus for fastest lap
  3. 1 drop week

Race Format

  1. Rolling start, iRacing cautions
  2. Restart zone, Lucky Dog, Wave Arounds
  3. Lap counts vary by track length
  4. 1 fast repair, 3 extra tire sets
  5. Post-race stewarding (driver-reported)

Requirements

  1. Min License: D 2.0
  2. Min Oval iRating: 800

Schedule

  1. Every Wednesday
  2. Practice: 7:30–9:10pm
  3. Quali: 9:10–9:15pm (2-lap lone)
  4. Race: 9:17pm

Cars

  1. Fixed Setup, 75% Fuel
  2. ARCA Chevy SS
  3. ARCA Ford Mustang
  4. ARCA Toyota Camry

Vees & Rays

Schedule

  1. Practice: 7:30–9:00pm
  2. Quali: 9:00–9:20pm (Open, split by class)
  3. Race: 9:22–10:07pm

Race Format

  1. Rolling start
  2. Mandatory fuel stop (tires not recommended)
  3. 1 fast repair per race
  4. Post-race stewarding (driver-reported)

Requirements

  1. Min License: D 2.0
  2. Min iRating: 800

Safety Cars

  1. Custom safety car system
  2. Triggers: dependent on field size
  3. Max 2 per race, only allowed from min 0–30
  4. 8 min cooldown between safety cars
  5. Automatic wave-arounds

Cars (Multiclass)

  1. Formula Vee (50% fuel)
  2. Ray FF1600 (70% fuel)
  3. Open setups

Scoring

  1. IMSA-style per class
  2. +10 pts for fastest lap (each class)
  3. +10% points for qualifying
  4. 1 drop week per 6-week half

Falken Series

Broken Gaming League